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Thread: Access to older version of Tilengine on itch.io
Post: Access to older version of Tilengine on itch.io
| I would like to get access to an older version of Windows binaries for Tilengine, namely 2.7.0. I have no problem building them myself on Linux, and after not having much success building them on Wind... |
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Daniel H. |
Support
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8 |
22,779 |
05-26-2020, 11:45 PM |
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Thread: Creating Executables for Python Game
Post: Creating Executables for Python Game
| I have a Python game which uses the PyTilengine bindings. I would like to package this game into cross-platform executables. What I would like to know is how I would go about doing this, seeing as Til... |
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Daniel H. |
Support
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2 |
7,954 |
12-30-2019, 07:44 PM |
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Thread: Falconet - Made with Tilengine
Post: Falconet - Made with Tilengine
| Greetings Tilengine community!
I wanted to share some work I have been doing using Tilengine. It's a game called Falconet which is currently under development.
The alpha build gameplay footage was r... |
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Daniel H. |
Presentations
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23 |
55,804 |
01-30-2021, 01:59 AM |
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Thread: libpng12-0 not available in Ubuntu 18.04
Post: libpng12-0 not available in Ubuntu 18.04
| Hi!
So my hard drive crashed and I've had to reinstall Tilengine. However, previously I was running Ubuntu 16.04, now I'm trying to get it working on 18.04. After downloading and installing Tilengi... |
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Daniel H. |
Support
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5 |
17,615 |
10-06-2018, 11:01 PM |
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Thread: PyTilengine Tutorial Series
Post: PyTilengine Tutorial Series
| Hi everyone!
I'm creating a YouTube tutorial series on PyTilengine. Here's the first video: https://www.youtube.com/watch?v=UTBmBl__1Zo (https://www.youtube.com/watch?v=UTBmBl__1Zo)
Hope you guy... |
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Daniel H. |
Game development topics
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2 |
6,938 |
01-19-2022, 12:40 AM |
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Thread: Access to older version of Tilengine on itch.io
Post: RE: Access to older version of Tilengine on itch.i...
| Hi Marc,
Thank you so much for updating the bindings! :) I've made the changes to the animation code, as you have shown, and it is working well.
Regards,
Daniel |
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Daniel H. |
Support
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8 |
22,779 |
07-24-2020, 04:13 PM |
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Thread: Access to older version of Tilengine on itch.io
Post: RE: Access to older version of Tilengine on itch.i...
| Hi Marc,
Thanks for your response. The Python bindings have been quite stable for us for a while. We haven't run into any issues up until > 2.7.0, at least for our use case. It was the revamping of t... |
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Daniel H. |
Support
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8 |
22,779 |
05-27-2020, 10:20 PM |
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Thread: Access to older version of Tilengine on itch.io
Post: RE: Access to older version of Tilengine on itch.i...
| Hi Marc,
That would be a great help if you could fix the binding!
It's quite possible that I unintentionally mixed the x86 / x64 binaries. But I decided to purchase the files from itch.io and I ... |
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Daniel H. |
Support
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8 |
22,779 |
05-31-2020, 05:31 AM |
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Thread: Can't run Python Platformer sample
Post: RE: Can't run Python Platformer sample
| I think the icon with the question mark next to the .dll files in the explorer just means the PyCharm doesn't recognise the file type.
I'm not very familiar with these kinds of issues on Windows, b... |
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Daniel H. |
Support
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8 |
23,019 |
02-01-2021, 08:21 PM |
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Thread: Creating Executables for Python Game
Post: RE: Creating Executables for Python Game
| Thanks for your reply. Yes, I am familiar with Wheels, but that is for distributing the project as a Python package. But I managed to figure out that PyInstaller is what is needed in the end |
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Daniel H. |
Support
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2 |
7,954 |
12-31-2019, 10:40 PM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| A new devlog with new enemies! https://www.youtube.com/watch?v=cVOMhYR_wJ8 |
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Daniel H. |
Presentations
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23 |
55,804 |
07-31-2021, 01:03 AM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Hi there!
The splash screens are simply bitmap images that I display using TLN_LoadBitmap and then calling TLN_SetBGBitmap. That pretty much it.
It's by no means how it will be in the final prod... |
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Daniel H. |
Presentations
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23 |
55,804 |
01-19-2022, 12:31 AM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Hi everyone!
We are excited to announce that the first playable demo has been released. Head over to itch.io to download and try out Falconet https://irukasoftware.itch.io/falconet
We look forwa... |
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Daniel H. |
Presentations
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23 |
55,804 |
04-03-2021, 04:25 AM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Hi Marc,
Thanks so much for the feedback!
Quote:
--
Correct me if I'm wrong, but is the map a closed square that can't be escaped? I can't get to any exit, there are invisible walls along all t... |
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Daniel H. |
Presentations
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23 |
55,804 |
04-06-2021, 04:59 PM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Great, good to know. Will will be making use of the parallax layers later on in development. And the updated Python bindings will help a lot too! |
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Daniel H. |
Presentations
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23 |
55,804 |
04-07-2021, 09:01 PM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Hi everyone,
We have released an update of our alpha build which is available for download https://irukasoftware.itch.io/falconet
Some of the updates include:
- An all-new level
- 3 new enemies with... |
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Daniel H. |
Presentations
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23 |
55,804 |
09-16-2021, 01:12 AM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Hi Marc,
Thanks for doing some play tests :) We have a new release that fixes that issue with the XInput controller. https://irukasoftware.itch.io/falconet/devlog/299640/v0101-alpha We did have to ... |
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Daniel H. |
Presentations
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23 |
55,804 |
10-05-2021, 03:20 AM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Hi Marc,
We did have to implement a few workarounds and disable a few controls in Tilengine windowing to get it working using a controller from another source. But in our latest release I opted out... |
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Daniel H. |
Presentations
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23 |
55,804 |
10-18-2021, 11:39 PM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| Hi Marc,
Thanks for much for taking the time to add that update! I see you also updated it so that animations can be paused :) All these features make things much easier for us.
With regards to ... |
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Daniel H. |
Presentations
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23 |
55,804 |
10-09-2022, 01:49 AM |
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Thread: Falconet - Made with Tilengine
Post: RE: Falconet - Made with Tilengine
| New Falconet devlog video: https://www.youtube.com/watch?v=R8GeoPmyV8Q |
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Daniel H. |
Presentations
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23 |
55,804 |
06-12-2021, 03:03 AM |