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Thread: Tilengine on Java
Post: Tilengine on Java
| Hello! Is the latest version of Tilengine compatible with Java? Can I use the newer functions if I use the bindings? Thanks for the answer. |
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System64 |
Support
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192,747 |
12-01-2020, 02:14 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| Thanks! So if I put the latest Tilengine DLL library, I can use the newer features of the library?
Shouldn't I add the new functions to this file? https://github.com/megamarc/JTilengine/blob/master/j... |
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System64 |
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79 |
192,747 |
12-02-2020, 07:53 PM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
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megamarc Wrote: (12-03-2020, 01:27 AM)
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Hi!
Provided samples should work with old JNI, as they don't use newer features of the engine.
However, to access these newer features, yes, TilengineJNI.c... |
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System64 |
Support
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79 |
192,747 |
12-03-2020, 03:23 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| I'll take a look to theses exemples and give it a try. By the way, are the bindings stuck to an old version or will they updated some day? Because they can be useful for people that use others languag... |
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System64 |
Support
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79 |
192,747 |
12-03-2020, 05:07 PM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
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megamarc Wrote: (12-04-2020, 04:15 PM)
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Hi,
The bindings that are updated more are C# (for compiled, managed language) and Python (for interpreted, scripted language). Other bindings are contrib... |
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System64 |
Support
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79 |
192,747 |
12-04-2020, 10:54 PM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
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megamarc Wrote: (12-05-2020, 04:07 AM)
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You picked two extreme cases :)
In order to communicate, sometimes the binding must do data conversion before passing the arguments. In other cases, it mu... |
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System64 |
Support
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79 |
192,747 |
12-05-2020, 04:15 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
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megamarc Wrote: (12-05-2020, 04:32 AM)
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Not like the callback one, sure. Any function that passes strings will need the data conversion, same as functions that pass or get structures (structs). But... |
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System64 |
Support
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79 |
192,747 |
12-05-2020, 05:05 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
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megamarc Wrote: (12-05-2020, 05:23 PM)
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Of course, that would be welcome!
If you do that, after cloning the repo in your GitHub and do the modifications, you can do a "pull request". With this, ... |
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System64 |
Support
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79 |
192,747 |
12-05-2020, 10:37 PM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| I have a problem.
I try to compile TilengineJNI.dll, but the jni.h header is not included in the project. Where can I find this header please? Thanks for the answer. |
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System64 |
Support
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79 |
192,747 |
12-07-2020, 12:27 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| When I type the build command that you can find on the GitHub, the compiler says "Undefined Reference to [For all Tilengine functions], except if I put "-c" argument in the command.
I included the Ti... |
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System64 |
Support
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79 |
192,747 |
12-07-2020, 09:43 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| I finally did it! And it works on Java!
This update is still in a Work In Progress state, but I think the most of functions are updated.
You can find the WIP update here https://github.com/syste... |
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System64 |
Support
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79 |
192,747 |
12-08-2020, 12:42 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| Thanks! I'll can now use this fantastic Engine! |
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System64 |
Support
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79 |
192,747 |
12-08-2020, 05:06 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
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megamarc Wrote: (12-07-2020, 06:36 PM)
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Hi!
What version of the OS and JDK are you using? I use Windows 10 x64 2004 and OpenJDK 1.8.22.
I've tried the commands I put on github, and they still wor... |
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System64 |
Support
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192,747 |
12-07-2020, 08:08 PM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| I want to allow the creation of multiples raster effects, so I have to create an object instance of a Raster Effect class, what I did. But it doesn't work.
How can I achieve that please?
what I ... |
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System64 |
Support
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79 |
192,747 |
12-08-2020, 09:50 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| So I can't have a different raster effect for Layer1, another for Layer2 and another for Layer3?
By the way, is it possible to make methods in the Tilengine class Static?
UPDATE : I checked for ... |
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System64 |
Support
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79 |
192,747 |
12-08-2020, 06:13 PM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| I continued to convert some functions to JNI and I encountered a problem.
I tried to convert this function :
- .h file -
Code:
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TLNAPI void TLN_EnableCRTEffect (TLN_Overlay overlay, uint8_t... |
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System64 |
Support
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79 |
192,747 |
12-09-2020, 02:13 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| I joined a ZIP with all my source files.
My workspace is a bit wonky because I'm testing engine's features. I have no idea if treating layers and raster effects as objects a good idea by the way, but... |
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System64 |
Support
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79 |
192,747 |
12-09-2020, 04:12 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| Oh so it shouldn't be so hard if I can spawn objects with data inside the list (the object and its cordinates). I'll experiment that.
Update : On Tiled, I saw I can define custom properties for a til... |
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System64 |
Support
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79 |
192,747 |
12-09-2020, 04:34 AM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| Ah yeah the custom type field is useful, that means I can define a behavior for each type, for exemple 1 for solid, 2 for semisolid, 3 for a ladder, etc... |
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System64 |
Support
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79 |
192,747 |
12-09-2020, 10:16 PM |
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Thread: Tilengine on Java
Post: RE: Tilengine on Java
| I think the Python Platformer and Super Mario Clone C# are probably the best samples : It shows how a small prototype game can be built with the engine. Others are good too, it can learn what you can ... |
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System64 |
Support
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79 |
192,747 |
12-09-2020, 11:01 PM |