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Morgana retro Dungeon Crawler (uses Tilengine)
#14
(01-09-2020, 02:40 AM)megamarc Wrote: Sorry! I don't usually check Facebook for messages. Now I see you were writing there.

Hi! I saw you disabled Tilengine's fbook account and that made me sad Sad That's a pity, I know fbook can be somewhat intrusive with its suggestions of ads and promotion (I experience this in my own Morgana's facebook page), but please I would encourage you to reconsider reopening facebook page as it is a good platform to make the engine known to the people (I first learnt of Tilengine through facebook, without it I probably never would have used Tilengine for Morgana). Of course, do what you feel more comfortable with, we can ask questions as well in the forums too, of course.

That being said, I was gonna ask if there is a way to specify different frame durations in the animations, as a blinking character stays still for a while and then blinks fast in two frames. So it would be better to specify a long duration of the first frame and then short durations of the other two, instead of copying the first frame several times to make up for its longer time.

Just a suggestion.

Best regards!
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Messages In This Thread
WOW!!! - by PerspexSphinx - 11-19-2019, 07:39 AM
Morgana game (uses Tilengine) - by JaumeAlcazo - 01-02-2020, 04:23 AM
RE: First video of Morgana game (uses Tilengine) - by JaumeAlcazo - 02-05-2020, 02:40 AM

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