05-03-2020, 02:18 PM
Hi!
I've never heard about this language, thanks for sharing your project! I can include it in the main list of available wrappers.
First item of your "TODO" this is porting the fixed-point macros. You can safely discard them, they're only uesd internally inside tilengine in some places. So you can remove them from public Beef declarations.
I've never heard about this language, thanks for sharing your project! I can include it in the main list of available wrappers.
First item of your "TODO" this is porting the fixed-point macros. You can safely discard them, they're only uesd internally inside tilengine in some places. So you can remove them from public Beef declarations.