Hi!
I think I found a weird bug with the global palettes.
I created 8 global palettes of size 16 and loaded the Sonic foreground tilemap. Normally, everything should be black, but here, I have some blue stuff :
When I set the size to 22, I don't have any issues.
![[Image: 4aee05b80bde0edcbfa9a01443aaadf9-Full.webp]](https://cdn.gilcdn.com/ContentMediaGenericFiles/4aee05b80bde0edcbfa9a01443aaadf9-Full.webp)
Is that normal?
Edit : It would be a great idea if the user can disable the global palettes usage, or enable them again.
Edit 2 : Is it possible to set NULL to a Layer's tilemap / bitmap / objectlist?
I think I found a weird bug with the global palettes.
I created 8 global palettes of size 16 and loaded the Sonic foreground tilemap. Normally, everything should be black, but here, I have some blue stuff :
When I set the size to 22, I don't have any issues.
![[Image: 4aee05b80bde0edcbfa9a01443aaadf9-Full.webp]](https://cdn.gilcdn.com/ContentMediaGenericFiles/4aee05b80bde0edcbfa9a01443aaadf9-Full.webp)
Is that normal?
Edit : It would be a great idea if the user can disable the global palettes usage, or enable them again.
Edit 2 : Is it possible to set NULL to a Layer's tilemap / bitmap / objectlist?